fm01:: 20:10 (2005.11.04:7)


presented at:

isea2004 helsinki 16 aug 2004 cosign2004split 14-16 September 2004

fm transposes non-metaphoric systems and grammar theory (of computer languages, abstraction and data containers) to the realm of expanded cinema. the base proposal concerns the development of a scripting language, data structures, and suitable filesystem for the automated production and grammatical expression of endless cinema.

:: fm01 discursive framework (kind of)

this proposal examines a new discursive space which has been exposed by radical software art through the heuristic possibilities opened up by software abstraction: conceptualisations/conditions of coding practice (languages, models, environment) extruded along the fault-line of user/programmer notion collapse.

we propose to examine this new space through the example of ap's fm01 project: an attempt towards endless cinema which asks the radical question of how data can be represented for the machinic without the supervenience of meta-data or the demand for the purely functional impacting on abstraction.

our proposal thus centres around the domains of:

1) new operational zones created by post-humanist ontologies 2) the specific exposition of a radical space for code art and its

subthemes in relation to these two domains are:

a) the decoding and recoding of data under non species dependent symbolic orders b) the form space of code and environment and its autopoeitic engineering

in presenting the fm01 project, there is an underlying assumption that the audience is familiar with some current issues and practices in contemporary software art/cultural practice including digitally expanded cinema. a general synopsis of current paradigmatic thought around issues specifically of digital cinema may be found in Peter Weibel/Jeffrey Shaw's accompanying book for ZKM's 2002/3 Future Cinema exhibition 1, where they write that, for example, "the biggest challenge for the digitally extended cinema is the conception and design of new narrative techniques that allow the interactive and emergent features of that medium to be fufillingly embodied", and outline three overlapping areas of recent praxis:

1) modular structures of narrative content which allow indeterminate numbers of permutations or parallelisms (eg Lev Manovich's "soft cinema"; Jon Jost; Eija- Lisa Atthila; Raymond Tomin's AVRA software; Jennifer + Kevin Mccoy; Marc Lafia's Max/Msp based "variable montage")

2) algorithmic generation of narrative/mnemonic sequences/markers that could be modulated by the user (eg. Martin Reinhart + Virgil Widrich's "tx transform"; Marnix de Nijs "run, motherfucker, run!"; the work of George Legrady)

3) digitally extended cinema inhabited by audience who become immersed agents and protagonists in its narrative development (eg. Jeffrey Shaw; Michael Naimark; Margarete Jahrmann + Max Mosswitzer's "nybble-engine-toolz")

Outline of fm01:

Future Cinema was cast as a show where "the medium is the message" yet was situated in the familiar terrain of the hegemony of the species, the subjugation of machinic cinema embodiments to the plateau of pure reason, and the enslavement of technology to an ontology of relational functionalism

fm01 is an attempt within this context to offer a total software environment for the semi-automated production, scripting and editing of endless cinema outside the humanist realm of meta-data. fm01 is not conceived as an editing engine for the manipulation of generic clips (in an expanding database of all possible scenes categorised according to a huge number of elements and relations) but rather offers an enmeshing within script, data streams and environment

fm01 rather transposes non-metaphoric systems and grammar theory (of computer languages, abstraction and data containers) to the realm of expanded cinema. a relational, nodal language of connection will be formulated to descend through levels of scene, shot and frame (stored and to be shot.

fm01 is a large-scale project which builds on previous ap research and process to push the envelope of what can be achieved in terms of computer languages and data visualisation